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Pong

  • Writer: ? ?
    ? ?
  • May 8, 2023
  • 1 min read

Updated: May 10, 2023

We were tasked of making a pong game, and I wanted to make something different or have something with a twist on the typical game of pong.


So I made the usual Pong but with a character selector like in arcade fighting games and each character had their own unique ability. (Not to mention each character also has their own win screen!)


I also wanted to add more to the game and added an increasing speed mechanic. I made it so that every time the ball is hit, it will get faster!


We were also tasked with making 2 different game modes, one normal and one turbo.




For the character selection screen I basically did it with regions:

And I made it so if the players mouse enters the region then the text would type out, and it would clear the text after the players mouse leaves the area. I also had to code it so that after the player clicks and has selected a character that the text will not switch to other characters as it hovers over other characters for P2.


I added a typewritter effect for this done the same way as I have done in my platformer project (If you haven't seen that one, go check it out!)





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